Atlantis Data Pack (1.21.4, 1.20.1) immerses you in a challenging aquatic environment, where you’ll navigate submerged ruins, adapt to life beneath the waves, and uncover the fiery secrets hidden below. Perfect for players seeking an intense and immersive underwater adventure! Enjoy playing this data pack!

Features:

  • ⚙️ Start Lobby

    You can change some game settings by pulling the lever in the Start Lobby

    • Default: The Start Room only contains cactus, bed, chest, and grass block
    Lobby Options Effect after enabling
    Start Saplings Add four additional saplings to the Default supplies (classic start of the original map)
    Start Trees Place an additional oak tree directly above the Start Room
    Midnight Mode Stop the days and nights pass, and Freeze the game time at midnight with full moon
  • Fishing

    • Barrels can be fished up as treasures
    • Barrels contain gold and iron nuggets. Barrels in 1.21.2+ use Bundle to store gold and iron nuggets.
    • Some biomes have additional supplies in barrels, as shown below
    Biomes Barrel contents
    Flower Forest Common flowers
    Jungle biomes Jungle saplings and cocoa beans
    Taiga biomes Sweet berries, spruce saplings and rabbit hide
    Ocean biomes Kelp, prismarine crystals, prismarine shard and Heart of the Sea
  • ⚙️ Others

    • Customized Advancements System (continuously updated)
    • After obtaining a Sponge for the first time will unlock the repice of Sponge. You can use prismarine crystals, prismarine shard, nautilus shells with sponges to craft more
    • The Pale Oak planted by the player has a chance to have the Creaking Heart (Only in 1.21.4+)
  • Mobs

    • Piglins can bartering all Smithing Template (including the Trim and the Upgrade)
    • Sniffers can dig up all Pottery Sherd
    • Players drop Player heads when they die
  • ⛰ World Generation

    • Overworld sea level is Y281, water surface is Y280, world height limit is Y320 unchanged
    • Overworld mountains reach up to Y312
    • Nether lava sea level is Y40
    • Icebergs will be generated in most cold biomes
  • Structures

    • New Structure : Wandering Trader Room

      • Generate nearby the Start Room about 64 blocks.
      • Wandering traders spawn on the double smooth stone slab in the center of the room every 3 days
    • New Structure : Animal Domes

      Glass domes keep hope alive, let animals survive the flood

      • Scattered around the world, with different appearances depending on the biome
    • Vanilla Structures

      Vanilla Structures Changes
      Woodland Mansion No longer generated
      Igloo No longer generated
      Desert Pyramid No longer generated
      Jungle Pyramid No longer generated
      Desert Well No longer generated
      Ocean Monument Can generate in all Ocean biomes
      Buried treasure Can generate in all Ocean biomes
      Pillager Outpost No longer contain Iron Golems
      Swamp Hut Fixed generate height, can generate in Swamp and Mangrove Swamp
      Village No longer contain with Villagers, Iron Golems, and some flora and fauna
      Plains Village Can generate in Forest
      Desert Village Can generate in Warm Ocean
      Snowy Village Can generate in Snowy Taiga and Grove
      Taiga Village Can generate in Old Growth Taiga biomes
      Savanna Village Can generate in Badlands biomes
    • Modified the count of witches spawn within the hut structure range
    • To locate the nearest Swamp Hut, use the command /locate structure #minecraft:swamp_hut or /locate structure atlantis:swamp_hut
    • To locate the nearest Animal Domes, use the command /locate structure #atlantis:animal_dome
    • To locate a specific type of Animal Domes, use the command /locate structure atlantis:animal_dome_[type]

Screenshots:

How to install:

Atlantis Data Pack (1.21.4, 1.20.1) Download Links

For All Versions from Minecraft 1.20 to Minecraft 1.21.4

Download from Server 1Download from Server 2

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