Diet Mod (1.20.1, 1.19.2) – Food Groups, Dietary Effects
Diet Mod (1.20.1, 1.19.2) is a mod that facilitates the creation and management of dietary food groups in Minecraft. Diet comes with a default configuration that creates five classical food groups (fruits, grains, vegetables, proteins, and sugars). The mod is highly configurable; users and modpack developers can define their own food groups, classifications, and diet effects.
Features:
Food Groups:
- Food groups are custom dietary groups that represent the types of food that you have eaten. Each group has a value ranging between 0% and 100% depending on how much of that particular category that a player has eaten. These values increase depending on what types of food a player eats and every group gradually decays when the player uses up their hunger bar.
- By default, Diet comes with five classical food groups: Fruits, Grains, Proteins, Vegetables, and Sugars.
- By editing the diet-groups.toml configuration file in the world save’s serverconfig folder, users and modpack developers can create their own custom food groups. Configurable options include:
- Name
- Item Icon
- Hexcode Color
- Ordering
- Default Value
- Gain Multiplier
- Decay Multiplier
Dietary Effects:
- Dietary effects are custom rewards or penalties applied to players based on certain, configurable food group values. These effects can be configured through the diet-effects.toml file in the world save’s serverconfig folder.
- Possible effects can include any registered potion effect, vanilla and modded, as well as modifying attributes directly (i.e. increasing maximum health by an arbitrary value). The conditions for these effects are highly configurable, including checking specific values, checking only subsets of groups, applying effects cumulatively for each matching test, and much more.
Screenshots:
Commands:
/diet add
- Arguments:
- Example: /diet add Player1 proteins 0.35
- Adds the specified value as a percentage to food group to target.
- Note: value goes from 0-1, 0 being 0% and 1 being 100%.
/diet subtract
- Arguments:
- Example: /diet subtract Player1 proteins 0.35
- Subtracts the specified value as a percentage from food group from target.
- Note: value goes from 0-1, 0 being 0% and 1 being 100%.
/diet set
- Arguments:
- Example: /diet set Player1 proteins 0.35
- Sets food group of target to the specific value as a percentage.
- Note: value goes from 0-1, 0 being 0% and 1 being 100%.
/diet get
- Arguments:
- Example: /diet get Player1 proteins
- Gets the percentage value of food group of target.
/diet reset
- Arguments:
- Example: /diet reset Player1
- Resets all food groups of target to the default values from the configuration.
/diet pause
- Arguments:
- Example: /diet pause Player1
- Pauses the diet system for target. They will no longer receive dietary effects nor gain/lose any diet values and their GUI will be grayed out.
/diet resume
- Arguments:
- Example: /diet resume Player1
- Resumes the diet system for target. They will receive dietary effects again and begin to gain/lose diet values.
/diet export
- All export commands will export a diet.csv file to the logs folder.
/diet export group
- Arguments:
- Example: /diet export group proteins
- Exports a list of foods and their diet values (when eaten by the command sender) from the specified food group.
/diet export mod_id
- Arguments:
- Example: /diet export mod_id minecraft
- Exports a list of foods and their diet values (when eaten by the command sender) from the mod with the specified mod id.
/diet export uncategorized
- Arguments: None
- Example: /diet export uncategorized
- Exports a list of all foods that do not have any diet values.
Requires:
How to install:
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Diet Mod (1.20.1, 1.19.2) Download Links
For Minecraft 1.16.5
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For Minecraft 1.20.1
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