Enemy Echelons Mod (1.20.1, 1.19.3) – World Height Based Mob Difficulty
The Enemy Echelons mod introduces a new mechanic where the difficulty of a hostile mob, like zombie, depends on the y-level in which it spawns. This means, a zombie which spawned deep underground will have higher health and stronger attacks. This makes mob fighting harder the deeper underground you go. This works best in dimensions where there is a clear progression/change in the terrain, but it can be customized to any dimension. A level is assigned to a mob at spawn and this level determines that amount of modification to its attributes (health, damage, speed, etc).
Features:
- Mob difficulty is based on the y-level at which they spawn.
- Difficulty increases as you move down in the overworld.
- Makes fighting mobs in the deeper levels a difficult challenge.
- The level determines attributes like health, damage, speed, etc.
- The mod is highly configurable.
Screenshots:
Mob difficulty is normal at sea level.
It gets slightly more difficult at the stone level.
The difficulty gets even harder at deepstone levels, as you near bedrock.
Requires:
How to install:
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Enemy Echelons Mod (1.20.1, 1.19.3) Download Links
For Minecraft 1.16.5
Forge version: Download from Server 1 – Download from Server 2
For Minecraft 1.18.2
Forge version: Download from Server 1 – Download from Server 2
Fabric version: Download from Server 1 – Download from Server 2
For Minecraft 1.19.2
Forge version: Download from Server 1 – Download from Server 2
Fabric version: Download from Server 1 – Download from Server 2
For Minecraft 1.19.3
Forge version: Download from Server 1 – Download from Server 2
Fabric version: Download from Server 1 – Download from Server 2
For Minecraft 1.20.1
Forge version: Download from Server 1 – Download from Server 2