Just Leveling Mod (1.20.1, 1.19.4) is a RPG inspired on Reskillable mod, now you have passives and skills, passives can upgrade to level 0 to 10, skills can enabled or disabled depending the level required, like reskillable the items have requirements and finally for the titles also have requirements, you can put it on you nameplate. Discover all skills and try to unlock all titles if you can.

Features:

Strength:

  • Strength is the combat ability to fight enemies with weapons or bare hands. You can level up the aptitude to 32.
  • Passives
    • Attack Damage (Lv.0 to Lv.10)
    • Physical damage you can deal when you attack. You will gain +0.3 extra attack damage per level.
    • Level Required per aptitude level: 5, 8, 11, 14, 17, 20, 23, 26, 29, 32.
    • Attack Knockback (Lv.0 to Lv.5)
    • knockback applied when you deals damage with physical attacks. You will gain +0.1 extra attack knockback per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
  • Skills
    • One Handed
    • Weapon damage will increase by +0.5 if you only use one hand.
    • Level Required: 10
    • Fighting Spirit
    • When you kill an enemy you will gain Strength I for 3 seconds.
    • Level Required: 16
    • Berserker
    • If you have less than or equal to 30% of your maximum health, all your attacks will become critical damage.
    • Level Required: 30

Constitution:

  • Constitution is the vitality we have, the hardness and the endurance of the body. You can level up the aptitude to 32.
  • Passives
    • Max Health (Lv.0 to Lv.10)
    • Maximum health that you have. You will gain +1 extra half heart per level.
    • Level Required per aptitude level: 5, 8, 11, 14, 17, 20, 23, 26, 29, 32.
    • Knockback Resistance (Lv.0 to Lv.5)
    • Resistance to knockback caused by enemies. You will gain +0.08 extra knockback resistance per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
  • Skills
    • Athletics
    • Your breathing will increase by x1.5, now you will be able to breathe underwater longer.
    • Level Required: 10
    • Turtle Shield
    • Shulker projectiles will no longer affect you with the levitation effect.
    • Level Required: 20
    • Lion Heart
    • Reduces the time of all negative effects by 50%. This will only apply to effects applied to you by enemies.
    • Level Required: 32

Dexterity:

  • Dexterity is the agility, reflexes and balance when you using long-range weapons. You can level up the aptitude to 32.
  • Passives
    • Movement Speed (Lv.0 to Lv.5)
    • Movement speed than player have. You will gain +0.01 extra extra movement speed per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
    • Projectile Damage (Lv.0 to Lv.5)
    • Arrow damage you can deal when you shoot. You will gain +1 extra arrow damage per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
  • Skills
    • Quick Reposition
    • Damaging an enemy with an arrow will cause you to gain Speed II for 3 seconds.”
    • Level Required: 10
    • Stealth Mastery
    • Now you can hide from your enemies, the vision is reduced by 20%, crouching will reduce it further to 60%. Shooting arrows while crouching will increase their damage by x1.5.
    • Level Required: 16
    • Cat Eyes
    • Now you have permanent Night Vision, the darkness is nothing to you anymore.
    • Level Required: 32

Defense:

  • Defense is the resistance that the player receives. You can level up the aptitude to 32.
  • Passives
    • Armor (Lv.0 to Lv.5)
    • Nullifies a lesser portion of damage from attacks that deal greater damage. You will gain +0.8 extra armor per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
    • Armor Toughness (Lv.0 to Lv.5)
    • Mitigate the power of strong attacks. You will gain +0.2 extra armor toughness per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
  • Skills
    • Snow Walker
    • Walk over Powder Snow without falling.
    • Level Required: 10
    • Counter Attack
    • When an enemy damages you, for 3 seconds your next attack will increase by 50% of the enemy’s damage taken.
    • Level Required: 18
    • Iron Skin
    • Now you have permanent Night Vision, the darkness is nothing to you anymore.
    • Level Required: 30

Intelligence:

  • Intelligence is a character’s ability to understand foreign languages and their skill in magic. You can level up the aptitude to 32.
  • Passives
    • Attack Speed (Lv.0 to Lv.5)
    • Controls the length of the cooldown time for the hand. You will gain +0.08 extra attack speed per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
    • Entity Reach (Lv.0 to Lv.5)
    • Distance between the player and the other entity for the attack. You will gain +0.2 extra reach entity per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
  • Skills
    • Scholar
    • You can now read the enchantments of the ancient inhabitants of this world. You wonder how these enchantments were created…
    • Level Required: 8
    • Haggler
    • Haggling is an art that you now possess, the villagers will give you a 20% discount on all their trades.
    • Level Required: 16
    • Alchemy Manipulation
    • The power of alchemy is now in your hands, all the potions you drink will amplifier their power by +1.
    • Level Required: 30

Building:

  • Building is the player’s ability to create, build and break blocks. You can level up the aptitude to 32.
  • Passives
    • Block Reach (Lv.0 to Lv.5)
    • Distance between the player and the block. You will gain +0.3 extra block reach per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
    • Break Speed (Lv.0 to Lv.5)
    • Speed to break a block with tools. (only affects the pickaxe, axe and shovel). You will gain +0.1 extra break speed per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
  • Skills
    • Obsidian Smasher
    • Even the hardest block now does not compare to your mining ability, now you will be x10 times faster when crushing obsidian.
    • Level Required: 12
    • Treasure Hunter
    • Find buried treasure, the probability is 1/500 (0.2%) when dig in any type of dirt.
    • Level Required: 20
    • Convergence
    • Crafting some items will return part of the materials spent, the probability is (1/8 12.5%).
    • Level Required: 30

Magic:

  • Magic is an attribute assigned to use special magical abilities. You can level up the aptitude to 32.
  • Passives
    • Beneficial Effect (Lv.0 to Lv.10)
    • Time of potions that benefit the player. You will gain +6 extra seconds per level.
    • Level Required per aptitude level: 5, 8, 11, 14, 17, 20, 23, 26, 29, 32.
    • Magic Resist (Lv.0 to Lv.5)
    • Nullifies a lesser portion of magic damage caused by: Harming potions, Evoker fangs, Wither skulls, Thorns enchantments, Guardian beams, etc. You will gain +0.1 extra magic resist per level.
    • Level Required per aptitude level: 8, 14, 20, 26, 32.
  • Skills
    • Safe Port
    • Teleporting with a Ender Pearl will no longer hurt you.
    • Level Required: 12
    • Life Eater
    • Killing an entity causes you to absorb part of its health, you will gain +1 half heart.
    • Level Required: 18
    • Wormhole Storage
    • You can access to ender chest from inventory.
    • Level Required: 32

Luck:

  • Luck affects the probability to apply states. You can level up the aptitude to 32.
  • Passives
    • Critical Damage (Lv.0 to Lv.10)
    • An attack that deals extra damage compared to a regular attack. (applies when the player run or fall in a jump). You will gain +0.03 extra critical damage per level.
    • Level Required per aptitude level: 5, 8, 11, 14, 17, 20, 23, 26, 29, 32.
    • Luck (Lv.0 to Lv.10)
    • Increases the probability of finding high-quality loot from fishing or naturally-generated chests. You will gain +0.2 extra luck per level.
    • Level Required per aptitude level: 5, 8, 11, 14, 17, 20, 23, 26, 29, 32.
  • Skills
    • Critical Roll Dice
    • When you make a critical attack you will roll a dice, rolling a 6 will increase your critical damage by x1.25, rolling a 1 will decrease your critical damage by 1/3 (33%).
    • Level Required: 12
    • Lucky Drop
    • You have a 1/10 (10%) chance of getting x2 mob drops every time you kill a mob.
    • Level Required: 22
    • Limit Breaker
    • You have a 1/100 (1%) chance to deals +999 when you attack a entity.
    • Level Required: 32

Screenshots:

Requires:

Minecraft Forge

Curios API (Optional)

Cloth Config API (Optional)

Better Combat (Optional)

How to install:

How To Download & Install Mods with Minecraft Forge

How To Download & Install Fabric Mods

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