All items can be enchanted up to level 9. Number of enchantments 3. Enchantment total no more than 15. HP, Damage, Speed may vary depending on the level difficulty. Very slim chance of a rare double loot.
Mob: Zombie Commander
Rare drop: Enchanted wood, stone weapon/tools, leather, iron armor
HP: 40-80
DMG: 4-10
SPD: standard
when dieing can spawn Giant with 5% chance.
Mob: Spider Sergant
Rare drop: Enchanted wood, stone, Iron weapon/tools, leather, iron, chain armor
HP: 20-40
DMG: 4-7
SPD: standard
Mob: Skeleton Major
Rare drop: Enchanted wood, stone, Iron weapon/tools, leather, iron, chain armor, bow.
HP: 30-50
DMG: standard
SPD: standard
closest dmg: 5-7
If player is hit by a Skeleton Mojor, the Skelton Major spawn silver fish or skeleton with 50% chance
Mob: Skeleton Major (wither)
Rare drop: Enchanted wood, stone, Iron, gold weapon/tools, leather, iron, chain,gold armor, bow.
HP: 200-300
DMG: standard
SPD: standard
closest dmg: 20-40
If player is hit by a wither Skeleton Mojor, the Skelton Major spawn silver fish or skeleton with 50% chance
and the player will be infected with Wither Effect
Mob: Pig Zombie Major
Rare drop: Enchanted wood, stone, Iron, gold weapon/tools, leather, iron, chain,gold armor.
HP: 170-310
DMG: 13-25
SPD: 0.6-0.8
Mob: Spider Queen
Rare drop: Enchanted wood, stone, Iron, gold weapon/tools, leather, iron, chain,gold armor, bow.
HP: 20-40
DMG: 3.2-5.6
SPD: 0.6-0.8
The player can be infected with poison effect.
Mob: Blaze Master
Rare drop: Enchanted wood, stone, Iron, gold, diamond weapon/tools, leather, iron, chain, gold, diamond armor, Gold apple, Diamond, ExpBottle (maximum 4); glowstone (maximum 19)
HP: 300-700
DMG: standard
SPD: 0.6-0.8
closest dmg: 25-55
If player is hit by a Blaze Master, the player will be infected with hungry Effect
Mob: Enderman Slave
Rare drop: Enchanted wood, stone, Iron, gold, diamond weapon/tools, leather, iron, chain, gold, diamond armor
HP: 100-140
DMG: 25-65
SPD: standard
Mob: Sorcerer
Rare drop: Potion
HP: 40-68
DMG: Poison, Fire.
SPD: Fast
Spawn: swampland
Mob: Sandy Sorcerer
Rare drop: Potion
HP: 55-93
DMG: Poison, Fire.
SPD: Very Fast
Spawn: desert, deserthill
Mob: Hell Dog
Rare drop: Enchanted wood, stone, Iron, gold, diamond weapon/tools, leather, iron, chain, gold, diamond armor
HP: 70-100
DMG: 10-22.
SPD: 0.87-1.01
Spawn: Hell
Need iron or gold sword for kill,or anchanted weapon(Sharpness or Power)
Mob: Demon
Rare drop: Enchanted wood, stone, Iron, gold, diamond weapon/tools, leather, iron, chain, gold, diamond armor
HP: 30-190
DMG: Large fireball damage.
SPD: standard
Spawn: Hell
need night vision potion.
These settings can be changed in the configuration file.