MagiCraft Addon (1.21) – MCPE/Bedrock Spells & Magical Items Mod
MagiCraft Addon (1.21) is an MCPE/Bedrock Spells & Magical Items Mod that introduces spells and new items, elevating combat to a more complex and enjoyable level.
Features:
Note: Please enable Keep Inventory for the best experience.
Part One – New Features:
MagiCraft adds various new features to Minecraft that modify the vanilla gameplay experience. These features, in the initial release, are as follows:
- Fall Damage has been altered. The amount of damage is the same, but falling too high will “break your legs” and give you slowness. Falling from an even greater height will also slow your mining speed!
- Sweeping attacks now exist in the game. These can only be done with a new weapon type, explained in part two.
- Cooldown now exists for most weapons. Bigger weapons will also slow you down when attacking with them.
- New quality-of-life recipes have been added. You can now smelt rotten flesh into leather, reduce wool into 4 strings, and combine 4 rabbit’s hide into leather!
Part Two – New Weapons:
New weapons added with MagiCraft include sabers, battleaxes, and more. These weapons each have their pros and cons:
- The Saber has the second fastest cooldown – but it is weaker than a normal sword. It makes up for this weakness by allowing for sweep attacks.
- The Battleaxe is very heavy but very powerful – however, because of this, it can also slow you down. But, because it’s an axe, it’s also a great choice for cutting trees down.
- The Greatsword is like a normal sword – but more powerful. Like the battleaxe, it also slows you down with attacks.
- The Dagger is very small and very fast – it has no weapon cooldown!
- Copper now has a full set of armor, weaponry, and tools.
These weapons are available as every tier of tool, except for Netherite. The dagger is also limited to specific materials. These will both change in the next update!
Part Three – New Materials:
Various new materials in MagiCraft allow for new weapons and the crafting of Tomes – special books that allow you to learn spells! These new materials are as follows:
- Life Essence is an inherently magical material only acquired by those who are no longer alive – but still have a sliver of life in them. It’s a rare drop, but it’s the basis of magic.
- Mythril is a new material used for crafting – a full set of armor and a full set of tools and weapons are craftable!
- Darkbloom is another new material crafted by mixing a glow squid’s ink with life essence. Darkbloom is the basis of harmful magic.
- Darkbloom Crystals are used to craft tomes of harmful spells
Darkbloom crafting recipes:
Part Four – Getting Started with Spells:
Spells require a learning curve and grow stronger the more experienced you become. To learn spells, you must craft an Unbound Tome. An unbound tome is crafted by combining a book with life essence – and from here you will have nine different tomes to cast. Life essence is very rare – so getting some spells will take some time. However, until you can get spells, you can also acquire a Scroll from zombies. Scrolls allow the user to cast spells – but they have limited uses. They also have no drawbacks and don’t scale their potency with your player.
These are the nine tomes you can craft to learn spells:
- Tome of Healing
- Tome of Resistance
- Tome of Fire Protection
- Tome of Night Vision
- Tome of Induce Wither
- Tome of Fang Evocation
- Tome of Reanimate Dead
- Tome of Summon Familiar
- Tome of Summon Thunder
There will be more tomes added with every update. They are all available in the crafting book.
Currently, there are three scrolls:
- Scroll of Healing
- Scroll of Resistance
- Scroll of Night Vision
Scrolls cannot be crafted.
Part Five – Harnessing the Power of Magic:
Once you’ve finally acquired a spell, it’s yours to keep – they have no durability and can be used infinitely. However, some spells have a cooldown. The cooldowns are split into categories – so if you cast Resistance, you won’t be able to cast Fire Protection. However, you’ll still be able to cast Healing, Induce Wither, etc.
Spells scale with your player’s level. Meaning, that if you have less experience, your spell is less potent, has worse downsides, and is just less efficient overall. Spells also require energy to cast – meaning if you cast too many, you’ll become hungry very quickly.
Here are the effects of each spell at every level:
- Below-level 5 spells are very weak. They give you a headache and drain low amounts of energy, but you take a while to recover.
- At level 5, they no longer give you a headache. They drain the same amount of energy, but you recover more quickly.
- At level 10, they start to drain more energy, but you also recover more quickly.
- At level 15, they drain even more energy, but you also have a faster recovery time.
- At level 20, your body starts to feel the effects of using such powerful spells – your recovery time is quick but the power of the spell makes it difficult to walk.
- At level 25, spells start to drain more energy.
- Finally, upon reaching level 35, you have mastered the art of magic. Spells are as powerful as they can be, and no longer have any downsides.
Installation Note:
- No special features are required to use this addon.
How to install:
How To Install Mod / Addon on Minecraft PE
How To Install Texture Packs on Minecraft PE
How To Install Map on Minecraft PE
MagiCraft Addon (1.21) Download Links
For Minecraft PE/Bedrock 1.21
mcaddon: Download from server 1 – Download from server 2