Version 1.21.2 of Minecraft, also known as Bundles of Bravery, is now available in your launcher. Minecraft 1.21.2 Official Download fully introduces the bag into the game, which was already present but hidden since Minecraft 1.17 four years ago. It has also undergone some improvements. This version also introduces new experimental features for the winter drop (pale garden), redstone, and minecarts.

Features:

Bundles

  • A Bundle is an item that can pack different items together into the same stack
  • A Bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types
  • You can insert items into a Bundle directly in the inventory
  • Bundles have a tooltip that shows the items inside
    • If a Bundle has less than 12 item types inside, the tooltip will show all of them
    • Otherwise, the tooltip will show the top three rows of items (at least 8 item types) and the others will be hidden below
  • You can select any of the visible items to pull out of the Bundle
    • Right-click to take the first item
    • Use the scroll wheel to select a different item, then right-click to take it
  • When selecting an item to remove, the Bundle icon shows that item poking out of the Bundle
  • When holding a Bundle in hand, you can empty items onto the ground by right-clicking or holding right-click
  • The Bundle is crafted with one String above one Leather
  • The controls have changed from the original prototype:
    • Use left-click to put an item into a Bundle
    • Use right-click to remove the top item type from a Bundle
    • When the Bundle tooltip is visible, use the mouse wheel to select a different item type, then use right-click to remove it

Changes

  • Enabled hardcore mode for Realms
  • Updated the world creation screen for Realms
  • Trial Chambers have been updated with new variations
  • Added baby versions of Dolphins, Squids, and Glow Squids
  • Added Salmon variants
  • Sneaking while bouncing on a Slime Block will no longer cause fall damage
  • Tweaks to existing Blocks, Items and Entities
  • Thrown Ender Pearls now load and tick chunks
  • Banner Pattern items have new names and icons
  • Redstone Torches have been given a new look to give them a unique and distinctive identity
  • Added two new Banner Patterns: Field Masoned, and Bordure Indented
  • The distance that Bees fly as well as the cooldowns between Bee behaviors have been tweaked
  • Raider spawn logic has been updated
  • Smithing Template items are now named after their template type instead of the generic “Smithing Template” name
    • They instead specify that they are a Smithing Template through a subtitle in the hover text
  • Equipping a Carved Pumpkin on your head now removes the player marker from other players’ maps
  • Various items and blocks have had their assigned rarities changed
  • Introduced new accessibility features
  • The game will now limit the maximum frame rate when it is minimized or when the player is AFK
    • A new video setting is introduced to configure this behavior
  • Improvements to the game’s performance
  • Added language support for Tzotzil, Belarusian (Latin), and High Norwegian
  • Throwing items out of your inventory very quickly in creative mode is now throttled

Realms

  • Now uses the normal, fully-featured world creation screen
    • Enables game rule customization
    • Enables data pack customization
  • The game mode for the last active world on a Realm will now be visible on the main Realms screen if applicable

Hardcore Mode

  • Hardcore mode is now available in Realms
  • It is accessible when creating a new world or recreating an existing one

Tweaks to Blocks, Items and Entities

  • Wolves can now also be fed Cod, Cooked Cod, Salmon, Cooked Salmon, Tropical Fish, Pufferfish and Rabbit Stew
  • Bats can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on
  • Breeze no longer have a minimum distance required to attack a target
  • The portal cooldowns of vehicles and projectiles have been tweaked
    • After using a Nether Portal, Minecarts and Boats now only need to leave the portal for 0.5 seconds to use a portal again (down from previous 15 seconds)
    • After using a Nether Portal, projectiles such as Ender Pearls and Arrows now only need to leave the portal for 2 ticks to use a portal again (down from previous 15 seconds)
  • Projectiles such as Arrows, Tridents and Fishing Bobbers now bounce off the world border if hit
  • Being killed by a Mace smash attack now shows a new death message
  • Added unique block sounds to the Monster Spawner block
  • Enchanted Shields now have the same reduced glint as enchanted armor
  • Items that convert to another item after consumption will no longer do so in creative mode
    • For example, a Honey Bottle will no longer add a Glass Bottle to your inventory when consumed in creative mode
  • Suspicious Stew recipes are now shown in the Recipe Book
  • Shulker Box coloring recipes are now shown in the Recipe Book
  • Shulker Box and Bundle coloring recipes no longer work when trying to apply a Dye to an item of the same color

Trial Chambers

  • Added new variations to the hallways, including “Encounters”: Short challenges leading to a larger chamber
  • Beds in intersections now have their colors randomized
  • Replaced the empty Chests at the entrance of chamber with a Hopper and Barrel

New Mob Variation

  • Added baby versions of Dolphins, Squids, and Glow Squids
    • Squid Spawn Eggs will only spawn adult Squids
    • There is a 5% chance of Squids spawned in groups in the wild to be a baby
  • Salmon may now spawn as Small, Medium (current size), or Large

Ender Pearl Chunk Loading

  • Ender Pearls now ensure that the chunk they are in or travel into is always loaded and ticking
    • They also load chunks when crossing to a new dimension
    • This ensures that Ender Pearls can always land, and makes cross-dimensional Ender Pearl travelling more predictable
  • Ender Pearls now unload when a player logs out, and reappear whenever that player logs back in, similar to how ridden entities currently behave

Banner Patterns

  • Each Banner Pattern item now includes their pattern type in their name instead of as a subtitle
    • Unique item textures have been added to better distinguish each pattern type
  • The following Banner Patterns have been added:
    • Field Masoned
      • Crafted with Paper and Bricks
    • Bordure Indented
      • Crafted with Paper and Vines
  • The Bricks and Curved Border patterns in the Loom can no longer be accessed without the above Banner Patterns

Bee Behavior

  • Bees now wander around randomly for less time after exiting a nest/hive
  • A Bee with a known nest or hive will now stay closer to it, reducing the distance it travels and reducing the risk of getting lost
  • Significantly increased the amount of time a Bee can take to return to a known nest/hive before it gives up trying to return home
  • Bees are now a lot less likely to get stuck when on corners or when close to a nest/hive they are trying to return to
  • Bees are also now a lot less likely to try and pathfind to a flower that it cannot reach

Raider Spawning

  • A triggered raid will no longer start if the Raiders cannot find a place to spawn within a reasonable distance of the village they are trying to raid
  • In order for a Raid to start, Raiders must now find a place to spawn no more than 96 blocks vertically above or below the Village center
  • It is now much less likely for Raiders to not find a valid place to spawn when raiding

User Interface

  • The Recipe Book now repeats the last selected recipe when a “selected” key is pressed (space or either enter key)
  • Updated slot highlight in the UI so that the item texture has better visibility
    • The previous textures have been added to Programmer Art resource pack
  • Tweaked air bubbles UI
    • Added an empty state for air bubbles along with a wobble when the player is drowning
    • Added a popping sound when the bubbles pop in the UI

Rarity

  • Rarity is a set of categories which determine the color used to display the name of an item or block
    • It has no gameplay impact, but is used to signal how difficult something is to obtain
    • By default, unless specified otherwise, all items and blocks have a rarity of Common which displays their name in the color white
  • We have re-evaluated the rarity of all items and blocks in the game to more accurately reflect the current challenge of obtaining them, given the following guidelines:
    • Items and blocks become more rare depending on the following factors:
      • The chance of finding it in a loot table, including mob drops
      • The amount of travelling required to obtain it
      • The difficulty of any obstacle which must be overcome to obtain it
      • The possible amount of that item or block which exists in the world
    • Any item or block which can be crafted must inherit the highest rarity of its crafting ingredients
      • For example, a Mace has an Epic rarity because one of its ingredients (the Heavy Core) has an Epic rarity
      • Likewise, any crafted item which has only Common crafting ingredients must also be Common
  • The lists below detail the items and blocks which have changed to that rarity category

Common

  • End Crystal
  • Golden Apple

Uncommon

  • Sniffer Egg
  • Chainmail Helmet
  • Chainmail Chestplate
  • Chainmail Leggings
  • Chainmail Boots
  • Recovery Compass
  • Disc Fragment 5
  • Nautilus Shell
  • Echo Shard
  • Goat Horns
  • Pottery Sherds
  • Ominous Bottles
  • Ominous Banner
  • Netherite Upgrade
  • Sentry Armor Trim
  • Dune Armor Trim
  • Coast Armor Trim
  • Wild Armor Trim
  • Tide Armor Trim
  • Snout Armor Trim
  • Rib Armor Trim
  • Wayfinder Armor Trim
  • Shaper Armor Trim
  • Raiser Armor Trim
  • Host Armor Trim
  • Flow Armor Trim
  • Bolt Armor Trim
  • The following Music Discs:
    • 13
    • Cat
    • Blocks
    • Chirp
    • Creator (Music Box)
    • Far
    • Mall
    • Mellohi
    • Stal
    • Strad
    • Ward
    • 11
    • Wait
    • Relic
    • 5
    • Precipice

Rare

  • Enchanted Golden Apple
    • Enchanted Golden Apples have become more common in recent years due to being accessible in both Ancient Cities and Trial Chambers, warranting a demotion to Rare instead of Epic
  • Trident
    • We recently increased Trident’s rarity up to Epic from Common, but after re-evaluating felt that it was easier to obtain than other items in the Epic category such as Heavy Cores or Elytras
  • Nether Star
  • Ward Armor Trim
  • Eye Armor Trim
  • Vex Armor Trim
  • Spire Armor Trim
  • Wither Skeleton Skull
  • Skull Charge Banner Pattern
    • Now that Wither Skeleton Skulls are Rare, these banner patterns should be Rare as well
  • Thing Banner Pattern
    • Now that Enchanted Golden Apples are Rare, these banner patterns should be Rare as well
  • The following Music Discs:
    • Pigstep
    • otherside
    • Creator

Epic

  • Elytra
  • Dragon Head
  • Silence Armor Trim

Accessibility

  • Added an accessibility option to make targeted block’s outlines more visible

High Contrast Resource Pack

  • Added the following high contrast textures:
    • Frame and background textures for tooltips
    • Slot background and highlight textures for the Bundle tooltip

Inactivity FPS Limit

  • The game will now limit the maximum frame rate in certain situations
  • These situations are controlled by a new Video Setting: Reduce FPS when
  • Possible options are:
    • Mimimized
      • Limits frame rate to 10 FPS only when the game window is minimized
    • AFK
      • Limits frame rate to 30 FPS when the game is not getting any player input for more than a minute
      • Further limits to 10 FPS after 9 more minutes of no input
      • Also limits to 10 FPS when the game window is minimized
  • The default is AFK

Performance

  • Frame rate has been improved when using higher render distances
    • Significantly reduced the performance impact when turning the camera
  • The performance of the server (tick rate) has been improved when using higher render distances
    • Furthermore, the impact of loading and generating chunks on tick rate has been reduced

Player Safety

  • Skin Reporting
    • Added reporting reason “Sexually inappropriate”
      • This is intended for skins that are graphic in nature relating to sexual acts, sexual organs, and sexual violence
    • Removed reason “Defamation” for skins due to lack of relevance
    • Removed reason “Threat of harm to others” due to already being covered by “Harassment or bullying” reporting reason
  • Name Reporting
    • Added a text label above the description box to clarify that only the name of the player is subject to the report

Screenshots:

Requires:

Java

Java Runtime Environment

How to install:

  • To install the Official Release, open up the Minecraft Launcher and enable snapshots in the “Launch Options” tab.
  • Official Release can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Minecraft 1.21.2 Official Download Links

Java Client: Download from Server 1Download from Server 2

Java Server: Download from Server 1Download from Server 2

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