NBT Tags for Magma Cube – Wiki Guide
This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a magma cube in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20.
TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.16/1.17/1.18/1.19/1.20, find NBT tags for magma cube in another version of Minecraft:
- Java Edition (PC/Mac) 1.14/1.15
- Java Edition (PC/Mac) 1.11/1.12
- Java Edition (PC/Mac) 1.10
Background
In Minecraft Java Edition 1.16, 1.17, 1.18, 1.19 and 1.20, the entity value for a magma cube is magma_cube
. The magma_cube
entity has a unique set of data tags that can be used in Minecraft commands such as: /summon and /data.
What are NBT tags (formerly called Data Tags)?
NBT tags allow you to set certain properties of an entity such as (magma_cube
). The NBT tag is always surrounded in {} such as {Size:3}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {Size:3, CustomName:”\”Scorcher\””}.
List of NBT Tags
Here is a list of the NBT tags that you can use for magma_cube
in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20:
NBT Tag | Value (Description) | Works With |
---|---|---|
Size | number (It represents the size of the magma cube. The higher the number, the larger the magma cube. If you enter a number too high, your game will glitch and freeze!!)
0 (Baby magma cube) Example TIP: If you have summoned a magma cube that is too large and your game glitches, type the following /kill command to kill all magma cubes in your world: /kill @e[type=magma_cube] This will give you back control!! Though you may need to enter this command a few times as the magma cubes get smaller and smaller. |
/summon /data |
CustomName |
name (The name to assign to the magma cube) Example |
/summon /data |
Health |
number (The number of health points the magma cube has) Example |
/summon /data |
AbsorptionAmount |
number (The number of absorption health points the magma cube has) Example |
/summon /data |
Invulnerable |
0 (The magma cube will take damage like normal) Example |
/summon /data |
PersistenceRequired |
0 (The magma cube will despawn naturally) Example |
/summon /data |
NoAI |
0 (The magma cube will have artificial intelligence and will move/behave like normal) Example |
/summon /data |
Silent |
0 (The magma cube will make its usual noises in the game) Example |
/summon /data |
Fire |
ticks (The number of game ticks until the magma cube is no longer on fire – there are 20 ticks in a second) Example |
/summon /data |
PortalCooldown |
ticks (The number of game ticks until the magma cube can go through a portal again – there are 20 ticks in a second) Example |
/summon /data |
Air |
ticks (The number of game ticks the magma cube has air left for) Example |
/summon /data |
id |
magma_cube (The entity value used to represent a magma cube in the EntityTag or Passengers tag) Example |
/summon /give |
Passengers |
The mob that is riding on the magma cube. Use the entity value for the passenger mob Example of skeleton as passenger |
/summon /data |
NBT Tag Examples
To summon a baby magma cube:
/summon magma_cube ~ ~ ~ {Size:0}
To summon a medium magma cube:
/summon magma_cube ~ ~ ~ {Size:1}
To summon a large magma cube:
/summon magma_cube ~ ~ ~ {Size:3}
To summon a giant magma cube:
/summon magma_cube ~ ~ ~ {Size:100}
To summon a large magma cube that is named Scorcher:
/summon magma_cube ~ ~ ~ {Size:3, CustomName:"\"Scorcher\""}
Target Selectors
Before we finish discussing data tags, let’s quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=magma_cube
value, you can target magma cubes:
@e[type=magma_cube]
Target Selector Examples
To change the nearest magma cube into a baby magma cube:
/data merge entity @e[type=magma_cube,limit=1,sort=nearest] {Size:0}
To kill all magma cubes:
/kill @e[type=magma_cube]
Next, learn how to use the game commands in Minecraft.
Command Examples
Here are some game command examples for a magma cube in Minecraft: