NBT Tags for Piglin – Wiki Guide
This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a piglin in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20.
Background
In Minecraft Java Edition 1.16, 1.17, 1.18, 1.19 and 1.20, the entity value for a piglin is piglin
. The piglin
entity has a unique set of data tags that can be used in Minecraft commands such as: /summon and /data.
What are NBT tags (formerly called Data Tags)?
NBT tags allow you to set certain properties of an entity (such as piglin
). The NBT tag is always surrounded in {} such as {IsBaby:1}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {IsBaby:1, CustomName:”\”Gold Lover\””}.
List of NBT Tags
Here is a list of the NBT tags that you can use for piglin
in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20:
NBT Tag | Value (Description) | Works With |
---|---|---|
IsBaby | 0 (The piglin will be a full grown adult piglin) 1 (The piglin will be a baby piglin) Example |
/summon /data |
CanPickUpLoot |
0b (The piglin can not pick up loot off the ground) Example |
/summon /data |
LeftHanded |
0 (The piglin is right-handed) Example |
/summon /data |
TimeInOverworld |
number (The number of game ticks that the piglin has been in the Overworld) Example |
/summon /data |
CustomName |
name (The name to assign to the piglin) Example |
/summon /data |
Health |
number (The number of health points the piglin has) Example |
/summon /data |
AbsorptionAmount |
number (The number of absorption health points the piglin has) Example |
/summon /data |
Invulnerable |
0 (The piglin will take damage like normal) Example |
/summon /data |
PersistenceRequired |
0 (The piglin will despawn naturally) Example |
/summon /data |
NoAI |
0 (The piglin will have artificial intelligence and will move/behave like normal) Example |
/summon /data |
Silent |
0 (The piglin will make its usual noises in the game) Example |
/summon /data |
Fire |
ticks (The number of game ticks until the piglin is no longer on fire – there are 20 ticks in a second) Example |
/summon /data |
PortalCooldown |
ticks (The number of game ticks until the piglin can go through a portal again – there are 20 ticks in a second) Example |
/summon /data |
Air |
ticks (The number of game ticks the piglin has air left for) Example |
/summon /data |
HandItems |
Items that the piglin is holding in its hands, listed in this order: right hand, left hand Syntax Example |
/summon /data |
HandDropChances |
The drop chances for each of the 2 items listed in HandItems. A value of 1.0f means 100% chance of the item being dropped when the piglin is killed, 0.5f means 50%, 0.2f means 20%, and so on. Example |
/summon /data |
ArmorItems |
Items of armor that the piglin is wearing, listed in this order: boots, leggings, chestplate, helmet Syntax Example |
/summon /data |
ArmorDropChances |
The drop chances for each of the 4 items listed in ArmorItems. A value of 1.0f means 100% chance of the item being dropped when the piglin is killed, 0.5f means 50%, 0.2f means 20%, and so on. Example |
/summon /data |
id |
piglin (The entity value used to represent a piglin in the EntityTag or Passengers tag) Example |
/summon /give |
Passengers |
The mob that is riding on the piglin. Use the entity value for the passenger mob Example of skeleton as passenger |
/summon /data |
NBT Tag Examples
To summon a piglin that is named Gold Lover:
/summon piglin ~ ~ ~ {CustomName:"\"Gold Lover\""}
To summon a baby piglin:
/summon piglin ~ ~ ~ {IsBaby:1}
Target Selectors
Before we finish discussing data tags, let’s quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=piglin
value, you can target piglins:
@e[type=piglin]
Target Selector Examples
To change the nearest piglin into a baby piglin:
/data merge entity @e[type=piglin,limit=1,sort=nearest] {IsBaby:1}
To kill all piglins:
/kill @e[type=piglin]
Next, learn how to use the game commands in Minecraft.
Command Examples
Here are some game command examples for a piglin in Minecraft: