NBT Tags for Turtle – Wiki Guide
61
0
January 8, 2024
This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a turtle in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20.
TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.16/1.17/1.18/1.19/1.20, find NBT tags for turtle in another version of Minecraft:
- Java Edition (PC/Mac) 1.14/1.15

Background
In Minecraft Java Edition 1.16, 1.17, 1.18, 1.19 and 1.20, the entity value for a turtle is turtle. The turtle entity has a unique set of NBT tags that can be used in Minecraft commands such as: /summon and /data.

What are NBT tags (formerly called Data Tags)?
NBT tags allow you to set certain properties of an entity (such as turtle). The NBT tag is always surrounded in {} such as {NoAI:1}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {NoAI:1,CustomName:”\”Donatello\””}.
List of NBT Tags
Here is a list of the NBT tags that you can use for turtle in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20:
| NBT Tag | Value (Description) | Works With |
|---|---|---|
| HomePosX | number (The x-coordinate of the turtle’s home beach)
Example |
/summon /data |
| HomePosY |
number (The y-coordinate of the turtle’s home beach) Example |
/summon /data |
| HomePosZ |
number (The z-coordinate of the turtle’s home beach) Example |
/summon /data |
| InLove |
ticks (The number of game ticks that the turtle is in love mode and will try to breed with another turtle) Example |
/summon /data |
| Age |
ticks (The age of the turtle in game ticks. Use 0 or higher for an adult. Use a negative number such as -25000 for a baby.) Example |
/summon /data |
| ForcedAge |
ticks (When a baby turtle matures, the Age data tag will be set to ForcedAged. However, there have been bugs with this data tag so it may not work properly.) Example |
/summon /data |
| TravelPosX |
number (The x-coordinate where the turtle is travelling to) Example |
/summon /data |
| TravelPosY |
number (The y-coordinate where the turtle is travelling to) Example |
/summon /data |
| TravelPosZ |
number (The z-coordinate where the turtle is travelling to) Example |
/summon /data |
| CustomName |
name (The name to assign to the turtle) Example |
/summon /data |
| Health |
number (The number of health points the turtle has) Example |
/summon /data |
| AbsorptionAmount |
number (The number of absorption health points the turtle has) Example |
/summon /data |
| Invulnerable |
0 (The turtle will take damage like normal) Example |
/summon /data |
| PersistenceRequired |
0 (The turtle will despawn naturally) Example |
/summon /data |
| NoAI |
0 (The turtle will have artificial intelligence and will move/behave like normal) Example |
/summon /data |
| Silent |
0 (The turtle will make its usual noises in the game) Example |
/summon /data |
| Fire |
ticks (The number of game ticks until the turtle is no longer on fire – there are 20 ticks in a second) Example |
/summon /data |
| PortalCooldown |
ticks (The number of game ticks until the turtle can go through a portal again – there are 20 ticks in a second) Example |
/summon /data |
| Air |
ticks (The number of game ticks the turtle has air left for) Example |
/summon /data |
| id |
turtle (The entity value used to represent a turtle in the Passengers tag) Example |
/summon |
| Passengers |
The mob that is riding on the turtle. Use the entity value for the passenger mob Example of skeleton as passenger |
/summon /data |
NBT Tag Examples
To summon a baby turtle:
/summon turtle ~ ~ ~ {Age:-25000}
To summon a turtle that is named Donatello and has no artificial intelligence:
/summon turtle ~ ~ ~ {CustomName:"\"Donatello\"", NoAI:1}
Target Selectors
Before we finish discussing data tags, let’s quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=turtle value, you can target turtle:
@e[type=turtle]
Target Selector Examples
To change the nearest turtle to have no artificial intelligence:
/data merge entity @e[type=turtle,limit=1,sort=nearest] {NoAI:1}
To kill all turtle:
/kill @e[type=turtle]
Next, learn how to use the game commands in Minecraft.
Command Examples
Here are some game command examples for a turtle in Minecraft:
How to Summon a Turtle
How to Summon a Baby Turtle