Spawn Controller Mod (1.12.2, 1.7.10) – Control Spawning Monsters
With Spawn Controller Mod (1.12.2, 1.7.10), you can control and set multiple things on the spawners for your Minecraft world even with the ability for the spawner to self destruct after a certain amount of mobs spawn from it and multiple things like that it’s very handy if you want to discourage mob farming. You can choose whether to make each monsters spawn. For example, if you want not to spawn witches but you don’t want to change the difficulty level, you can force only witches not to spawn. It is convenient, isn’t it?
How to use:
- Launch your minecraft once after add this mod, and you can find “spawncontroller.cfg” in your config folder.
- You can control spawning monsters in it, or also you can control it using commands below.
Config:
In the config, you can set up the probability of each mobs to spawn in percentage.
This is an example:
# Probability of Cow to spawn [range: 0 ~ 100, default: 100]
I:Cow=100
This means that there is a 100% chance that cows will spawn where they originally should be.
You can change this probability from 0 to 100. If you want cow not to spawn, you should set 0.
Commands:
- /showchance [mob’s name]: You can see the probability of the mob. If you don’t specify the name, specify a mob on the line of sight.
- /adjchance <chance(%)> [mob’s name]:Â You can change the probability of the mob. If you don’t specify the name, specify a mob on the line of sight.
Example:
- /showchance zombie
- /showchance Zombie
- /showchance ZOMBIE
- /adjchance 100 zombie
- /adjchance 20 ZOMBIE
Requires:
How to install:
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Spawn Controller Mod (1.12.2, 1.7.10) Download Links
For Minecraft 1.7.10
Forge version: Download from Server 1 – Download from Server 2
For Minecraft 1.10.2
Forge version: Download from Server 1
For Minecraft 1.11.2
Forge version: Download from Server 1
For Minecraft 1.12.2
Forge version: Download from Server 1 – Download from Server 2