Automation and Processing Mods
Automation and Processing Mods add machines that help you automate the production of in-game materials. Players can implement new devices, blocks, and items to help them create automatic farms and delivery systems.
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XNet Gases Mod (1.21.1, 1.20.1) allows XNet to transport Mekanism chemicals: Gases, slurries, pigments...
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Item Collectors Mod (1.21.4, 1.20.1) is a mod that adds a new block to the game, responsible for collecting...
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Advanced Peripherals Mod (1.21.1, 1.20.1) is a mod that adds many useful extensions for CC:Tweaked. You...
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Project Red Expansion Mod (1.20.1, 1.19.2) implements movable frames, allowing players to build large...
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Project Red Exploration Mod (1.20.1, 1.19.2) adds worldgen, ores, tools, decorative blocks, etc. This...
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Occultism Mod (1.21.1, 1.20.1) is a mod inspired by the Bartimaeus Trilogy by author Jonathan Stroud....
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Powah Mod (1.21.1, 1.20.1) is a mod that allows us to create various technological elements to generate,...
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Applied Energistics 2 Wireless Terminals Mod (1.21.1, 1.20.1) features several wireless versions of Applied...
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Discerning Furnace Mod (1.21.5, 1.20.1) is a utility mod that ensures only smeltable items can be placed...
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Integrated Crafting Mod (1.21.4, 1.20.1) allows you to automatically craft items, fluids, and energy...
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Integrated Terminals Mod (1.21.4, 1.20.1) adds terminals for managing and overviewing your Integrated...
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Entangled Mod (1.21.4, 1.20.1) is a mod that offers a system allowing us to link two blocks and interact...
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Decorative, redstone-controlled lighting. Project Red Illumination Mod (1.20.1, 1.19.2) provides the...
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Charging Gadgets Mod (1.21.1, 1.20.1) adds a new way to charge energy. Coal is an indispensable part...
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Project Red Mod (1.20.1, 1.19.2) is an open-source rewrite of the popular mod RedPower 2 by Eloraam,...